Here is a list of all documented files with brief descriptions:
[detail level 123]
▼ includes | |
AABB2.h | |
AudioManager.h | |
BoneMatrices.h | |
BroadPhaseCollider.h | |
Camera.h | |
Collider.h | |
ColliderFactory.h | |
constants.h | |
Controls.h | |
ControlsManager.h | |
ControlStatus.h | |
CubeMapTexture.h | |
DestructorUtils.h | |
Dimension.h | |
Effects.h | |
ExactPhaseCollider.h | |
FileLogHandler.h | |
Font.h | |
FontManager.h | |
ft2build.h | |
GameObject.h | |
Globals.h | |
GLSquare.h | |
HUDGraphic.h | |
HudRenderer.h | |
IComponent.h | |
IDrawable.h | |
IHudDrawable.h | |
IJoystickTranslation.h | |
Input.h | |
IRenderComponent.h | |
IShader.h | |
JoystickAxis.h | |
JoystickButton.h | |
JoystickTranslation.h | |
JoystickTranslator.h | |
KeyboardButton.h | |
Layout.h | |
Lights.h | |
ListLayout.h | |
Logger.h | |
LogHandler.h | |
Material.h | |
Mesh.h | |
MouseAxis.h | |
MouseButton.h | |
MousePosition.h | |
MouseWarp.h | |
MoveComponent.h | |
Octree.h | |
ParticleConf.h | |
ParticleGenerator.h | |
PerspectiveCamera.h | |
PositioningLayout.h | |
RelativeIHudDrawable.h | |
Renderer.h | |
ResourceManager.h | |
Scene.h | |
ShaderProgram.h | |
SkyBoxRenderer.h | |
Sphere.h | |
StandardRenderer.h | |
StdOutLogHandler.h | |
TextLayout.h | |
TextObject.h | |
Texture.h | |
timer.h | |
Triangle.h | |
Utils.h | |
Window.h | |
▼ src | |
► cameras | |
Camera.cpp | |
PerspectiveCamera.cpp | |
► collision | |
BFBroadPhase.cpp | |
BFBroadPhase.h | |
Collider.cpp | |
ColliderFactory.cpp | |
ExactOctreeCollider.cpp | |
ExactOctreeCollider.h | |
Octree.cpp | |
TwoPhaseCollider.cpp | |
TwoPhaseCollider.h | |
► common | |
Timer.cpp | |
Utils.cpp | |
► components | |
MoveComponent.cpp | |
StandardRenderer.cpp | |
► core | |
Globals.cpp | |
Renderer.cpp | |
Window.cpp | |
► Input | |
ControlsManager.cpp | |
ControlStatus.cpp | |
Input.cpp | |
JoystickAxis.cpp | |
JoystickButton.cpp | |
JoystickTranslation.cpp | |
JoystickTranslator.cpp | |
KeyboardButton.cpp | |
MouseAxis.cpp | |
MouseButton.cpp | |
MousePosition.cpp | |
MouseWarp.cpp | |
► logging | |
Logger.cpp | |
► Misc | |
CubeMapTexture.cpp | |
ResourceManager.cpp | |
► objects | |
BoneInfluenceOnVertex.cpp | |
BoneInfluenceOnVertex.h | |
BoneTransformer.cpp | |
BoneTransformer.h | |
Chunk.cpp | |
Chunk.h | |
GameObject.cpp | |
Mesh.cpp | |
Scene.cpp | |
SkyBoxRenderer.cpp | |
Texture.cpp | |
Triangle.cpp | |
► particle | |
Particle.cpp | |
Particle.h | |
ParticleGenerator.cpp | |
► shader | |
FragmentShader.cpp | |
FragmentShader.h | |
ShaderProgram.cpp | |
VertexShader.cpp | |
VertexShader.h | |
► sound | |
AudioManager.cpp | |
► userInterface | |
Dimension.cpp | |
Font.cpp | |
FontManager.cpp | |
GLSquare.cpp | |
HUDGraphic.cpp | |
HudRenderer.cpp | |
IHudDrawable.cpp | |
InsideChecker.h | |
InsideRoundedSquareChecker.cpp | |
InsideRoundedSquareChecker.h | |
InsideSquareChecker.cpp | |
InsideSquareChecker.h | |
Layout.cpp | |
ListLayout.cpp | |
PositioningLayout.cpp | |
RelativeIHudDrawable.cpp | |
TextLayout.cpp | |
TextObject.cpp | |