Bubba-3D
0.9.0
Awesome game engine!
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includes
RelativeIHudDrawable.h
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/*
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* This file is part of Bubba-3D.
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*
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* Bubba-3D is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Bubba-3D is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
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*/
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#pragma once
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#include "IHudDrawable.h"
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class
GameObject
;
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class
Camera
;
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class
RelativeIHudDrawable
:
public
IHudDrawable
{
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public
:
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RelativeIHudDrawable
(
Camera
* worldCamera,
GameObject
* relativeTo,
IHudDrawable
* toDraw);
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virtual
void
render(
ShaderProgram
* shaderProgram, chag::float4x4* projectionMatrix);
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protected
:
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GameObject
* relativeTo;
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IHudDrawable
* toDraw;
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Camera
* worldCamera;
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};
ShaderProgram
Class for maintaining OpenGL shader programs.
Definition:
ShaderProgram.h:39
RelativeIHudDrawable
Definition:
RelativeIHudDrawable.h:24
GameObject
A class for containing all information about a object in the game world.
Definition:
GameObject.h:67
IHudDrawable
Definition:
IHudDrawable.h:28
Camera
Definition:
Camera.h:26
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