Bubba-3D  0.9.0
Awesome game engine!
VertexShader.h
1 /*
2  * This file is part of Bubba-3D.
3  *
4  * Bubba-3D is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Bubba-3D is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
16  */
17 //
18 // Created by johan on 2016-03-12.
19 //
20 
21 #ifndef SUPER_BUBBA_AWESOME_SPACE_VERTEXSHADER_H
22 #define SUPER_BUBBA_AWESOME_SPACE_VERTEXSHADER_H
23 
24 #include <string>
25 #include <IShader.h>
26 #include <GL/glew.h>
27 
28 #define VERTEX_SHADER_NAME_STRING "Vertex_Shader"
29 
37 class VertexShader : public IShader {
38 public:
39  VertexShader() {};
40  VertexShader(std::string shaderName);
41 
42  virtual void compile();
43  virtual void checkErrors();
44  virtual GLuint getGLId();
45 
46 private:
47  std::string shaderString;
48  GLuint vertexShader;
49 };
50 
51 
52 #endif //SUPER_BUBBA_AWESOME_SPACE_VERTEXSHADER_H
Compiles Vertex Shaders.
Definition: VertexShader.h:37