Bubba-3D  0.9.0
Awesome game engine!
Public Member Functions | List of all members
IShader Class Referenceabstract
Inheritance diagram for IShader:
FragmentShader VertexShader

Public Member Functions

virtual void compile ()=0
 
virtual void checkErrors ()=0
 
virtual GLuint getGLId ()=0
 
GLuint compileShader (GLenum type, const char *source)
 
void logCompileError (GLuint shader, std::string shaderType)
 
void checkCompileErrors (GLuint *shader, std::string shaderType)
 

Detailed Description

Definition at line 30 of file IShader.h.


The documentation for this class was generated from the following file: