Bubba-3D
0.9.0
Awesome game engine!
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timer.h
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/*
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* This file is part of Bubba-3D.
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*
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* Bubba-3D is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Bubba-3D is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
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*/
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#pragma once
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#ifdef _WIN32
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#include <chrono>
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using namespace
std::chrono;
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#endif
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#ifdef __linux__
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#include <sys/time.h>
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#endif
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namespace
utils
{
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class
Timer
{
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public
:
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void
start();
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void
stop();
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double
getElapsedTime();
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private
:
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#ifdef __linux__
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struct
timeval tStart;
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struct
timeval tEnd;
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#endif
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#ifdef _WIN32
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high_resolution_clock::time_point tEnd;
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high_resolution_clock::time_point tStart;
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#endif
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};
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}
utils::Timer
Definition:
timer.h:30
utils
Definition:
timer.h:29
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