Bubba-3D  0.9.0
Awesome game engine!
BoneMatrices.h
1 /*
2  * This file is part of Bubba-3D.
3  *
4  * Bubba-3D is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Bubba-3D is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
16  */
17 #pragma once
18 
19 #include "linmath/float4x4.h"
20 
26 {
27  //BoneOffset transforms a vertex from local space to bone space
28  chag::float4x4 boneOffset = chag::make_identity<chag::float4x4>();
29  //finalTransformation transforms a vertex connected to the bone in bone space to its new position relative the bone.
30  chag::float4x4 finalTransformation = chag::make_identity<chag::float4x4>();
31 };
32