Bubba-3D
0.9.0
Awesome game engine!
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#include <BoneMatrices.h>
Public Attributes | |
chag::float4x4 | boneOffset = chag::make_identity<chag::float4x4>() |
chag::float4x4 | finalTransformation = chag::make_identity<chag::float4x4>() |
Struct for containing different matrices related to a bone. Used for transforming vertices connected to a bone.
Definition at line 25 of file BoneMatrices.h.