Bubba-3D  0.9.0
Awesome game engine!
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BoneMatrices Struct Reference

#include <BoneMatrices.h>

Public Attributes

chag::float4x4 boneOffset = chag::make_identity<chag::float4x4>()
 
chag::float4x4 finalTransformation = chag::make_identity<chag::float4x4>()
 

Detailed Description

Struct for containing different matrices related to a bone. Used for transforming vertices connected to a bone.

Definition at line 25 of file BoneMatrices.h.


The documentation for this struct was generated from the following file: