Bubba-3D  0.9.0
Awesome game engine!
MousePosition.cpp
1 /*
2  * This file is part of Bubba-3D.
3  *
4  * Bubba-3D is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Bubba-3D is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
16  */
17 //
18 // Created by simon on 2015-12-29.
19 //
20 
21 #include <MousePosition.h>
22 #include <SFML/Window.hpp>
23 #include <GL/freeglut_std.h>
24 #include <Globals.h>
25 
27  update();
28 }
29 
31  sf::Vector2i pos = sf::Mouse::getPosition();
32  x = pos.x;
33  y = pos.y;
34  wx = Globals::get(Globals::Key::MOUSE_WINDOW_X);
35  wy = Globals::get(Globals::Key::MOUSE_WINDOW_Y);
36 }
37 
39  return x;
40 }
41 
43  return y;
44 }
45 
47  return wx;
48 }
49 
51  return wy;
52 }
53 
55  return getWindowX() - Globals::get(Globals::Key::WINDOW_WIDTH)/2;
56 }
57 
59  return getWindowY() - Globals::get(Globals::Key::WINDOW_HEIGHT)/2;
60 }