Bubba-3D
0.9.0
Awesome game engine!
Main Page
Classes
Files
File List
includes
Font.h
1
/*
2
* This file is part of Bubba-3D.
3
*
4
* Bubba-3D is free software: you can redistribute it and/or modify
5
* it under the terms of the GNU Lesser General Public License as published by
6
* the Free Software Foundation, either version 3 of the License, or
7
* (at your option) any later version.
8
*
9
* Bubba-3D is distributed in the hope that it will be useful,
10
* but WITHOUT ANY WARRANTY; without even the implied warranty of
11
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12
* GNU Lesser General Public License for more details.
13
*
14
* You should have received a copy of the GNU Lesser General Public License
15
* along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
16
*/
17
#pragma once
18
#include <ft2build.h>
19
#include FT_FREETYPE_H
20
21
27
class
Font
{
28
public
:
29
30
struct
GlyphData
{
31
int
advanceX;
// advance.x
32
int
advanceY;
// advance.y
33
34
int
bitmapWidth;
// bitmap.width;
35
int
bitmapHeight;
// bitmap.rows;
36
37
int
bitmapLeft;
// bitmap_left;
38
int
bitmapTop;
// bitmap_top;
39
40
int
offsetX;
// x offset of glyph in texture coordinates
41
GlyphData
(
int
offsetX, FT_GlyphSlot ft_glyphSlot);
42
GlyphData
(){}
43
};
44
45
GlyphData
getCharacter(
unsigned
char
character);
46
Font
(
int
pixelSize);
47
void
addGlyph(FT_GlyphSlot glyph,
int
offsetX,
unsigned
char
character);
48
49
int
getPixelSize();
50
51
private
:
52
void
checkInvalidCharacter(
unsigned
char
character);
53
GlyphData
glyphs[128-32];
54
int
pixelSize = 0;
55
56
};
Font
Definition:
Font.h:27
Font::GlyphData
Definition:
Font.h:30
Generated on Sun Oct 9 2016 20:52:17 for Bubba-3D by
1.8.11