Bubba-3D  0.9.0
Awesome game engine!
IJoystickTranslation.h
1 /*
2  * This file is part of Bubba-3D.
3  *
4  * Bubba-3D is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Bubba-3D is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public License
15  * along with Bubba-3D. If not, see http://www.gnu.org/licenses/.
16  */
17 //
18 // Created by simon on 2016-01-15.
19 //
20 
21 #ifndef BUBBA_3D_IJOYSTICKTRANSLATION_H
22 #define BUBBA_3D_IJOYSTICKTRANSLATION_H
23 
25 public:
26  enum Button : int {A,B,X,Y,LB,RB,START,BACK,GUIDE,LEFT_THUMBSTICK_PUSH,RIGHT_THUMBSTICK_PUSH};
27  enum Axis : int {LEFT_THUMBSTICK_X,LEFT_THUMBSTICK_Y,RIGHT_THUMBSTICK_X,RIGHT_THUMBSTICK_Y,DPAD_X,DPAD_Y,LT,RT};
28 
29  virtual float getAxisValue(Axis axis) = 0;
30  virtual float getButtonValue(Button button) = 0;
31  virtual bool isDefaultMapping() = 0;
32 
33 };
34 
35 #endif //BUBBA_3D_IJOYSTICKTRANSLATION_H