Bubba-3D
0.9.0
Awesome game engine!
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#include <TwoPhaseCollider.h>
Public Member Functions | |
TwoPhaseCollider (BroadPhaseCollider *broadPhaseCollider, ExactPhaseCollider *exactPhaseCollider) | |
void | updateCollision (Scene *scene) override |
Class responsible for maintaining a two phase collider, ie first a fast inaccurate test and then a more exact test on all possibly colliding objects.
Definition at line 33 of file TwoPhaseCollider.h.
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overridevirtual |
Calls collision events on all colliding scene objects.
Implements Collider.
Definition at line 32 of file TwoPhaseCollider.cpp.