Bubba-3D  0.9.0
Awesome game engine!
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TwoPhaseCollider Class Reference

#include <TwoPhaseCollider.h>

Inheritance diagram for TwoPhaseCollider:
Collider

Public Member Functions

 TwoPhaseCollider (BroadPhaseCollider *broadPhaseCollider, ExactPhaseCollider *exactPhaseCollider)
 
void updateCollision (Scene *scene) override
 

Detailed Description

Class responsible for maintaining a two phase collider, ie first a fast inaccurate test and then a more exact test on all possibly colliding objects.

Definition at line 33 of file TwoPhaseCollider.h.

Member Function Documentation

void TwoPhaseCollider::updateCollision ( Scene *  scene)
overridevirtual

Calls collision events on all colliding scene objects.

Implements Collider.

Definition at line 32 of file TwoPhaseCollider.cpp.


The documentation for this class was generated from the following files: