Bubba-3D  0.9.0
Awesome game engine!
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TwoPhaseCollider Class Reference

#include <TwoPhaseCollider.h>

Inheritance diagram for TwoPhaseCollider:
Collider

Public Member Functions

 TwoPhaseCollider (BroadPhaseCollider *broadPhaseCollider, ExactPhaseCollider *exactPhaseCollider)
 
void updateCollision (Scene *scene) override
 

Detailed Description

Class responsible for maintaining a two phase collider, ie first a fast inaccurate test and then a more exact test on all possibly colliding objects.

Definition at line 33 of file TwoPhaseCollider.h.

Member Function Documentation

void TwoPhaseCollider::updateCollision ( Scene scene)
overridevirtual

Calls collision events on all colliding scene objects.

Implements Collider.

Definition at line 32 of file TwoPhaseCollider.cpp.


The documentation for this class was generated from the following files: