Bubba-3D  0.9.0
Awesome game engine!
Public Member Functions | List of all members
Collider Class Referenceabstract

#include <Collider.h>

Inheritance diagram for Collider:
TwoPhaseCollider

Public Member Functions

virtual void updateCollision (Scene *scene)=0
 

Detailed Description

Class responsible for dynamic collision tests in a scene. Every colliding pair in the scene will at collisions have a collision event called.

Definition at line 49 of file Collider.h.

Member Function Documentation

virtual void Collider::updateCollision ( Scene scene)
pure virtual

Calls collision events on all colliding scene objects.

Implemented in TwoPhaseCollider.


The documentation for this class was generated from the following file: