Bubba-3D
0.9.0
Awesome game engine!
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#include <BroadPhaseCollider.h>
Public Member Functions | |
virtual CollisionPairList | computeCollisionPairs (Scene *scene)=0 |
The broad phase collider performs fast and inaccurate (many false positives, no false negatives) collision detections. A more exact collision test should be performed after.
Definition at line 34 of file BroadPhaseCollider.h.
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pure virtual |
Returns a list of possibly colliding pairs
Implemented in BFBroadPhase.