Bubba-3D  0.9.0
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Public Member Functions | List of all members
FragmentShader Class Reference

Compiles Fragment Shaders. More...

#include <FragmentShader.h>

Inheritance diagram for FragmentShader:
IShader

Public Member Functions

 FragmentShader (std::string shaderName)
 
virtual void compile ()
 
virtual void checkErrors ()
 
virtual GLuint getGLId ()
 
- Public Member Functions inherited from IShader
GLuint compileShader (GLenum type, const char *source)
 
void logCompileError (GLuint shader, std::string shaderType)
 
void checkCompileErrors (GLuint *shader, std::string shaderType)
 

Detailed Description

Compiles Fragment Shaders.

Class that takes a fragment shader string and compiles it. It also checks for any possible errors that occured during compilation.

Definition at line 33 of file FragmentShader.h.


The documentation for this class was generated from the following files: