Bubba-3D
0.9.0
Awesome game engine!
Main Page
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
Public Member Functions
|
List of all members
Texture Class Reference
Public Member Functions
Texture
(GLuint textureID)
void
bind
(GLenum textureUnit)
void
loadTexture
(std::string fileName)
GLuint
getID
()
int
getHeight
()
int
getWidth
()
Detailed Description
Definition at line
23
of file
Texture.h
.
The documentation for this class was generated from the following files:
/home/roffe/workspace/bubbaroguefort/Bubba-3D/includes/
Texture.h
/home/roffe/workspace/bubbaroguefort/Bubba-3D/src/objects/
Texture.cpp
Generated on Sun Oct 9 2016 20:52:17 for Bubba-3D by
1.8.11