Bubba-3D  0.9.0
Awesome game engine!
Public Member Functions | List of all members
Texture Class Reference

Public Member Functions

 Texture (GLuint textureID)
 
void bind (GLenum textureUnit)
 
void loadTexture (std::string fileName)
 
GLuint getID ()
 
int getHeight ()
 
int getWidth ()
 

Detailed Description

Definition at line 23 of file Texture.h.


The documentation for this class was generated from the following files: