Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for Texture, including all inherited members.
bind(GLenum textureUnit) (defined in Texture) | Texture | |
getHeight() (defined in Texture) | Texture | |
getID() (defined in Texture) | Texture | |
getWidth() (defined in Texture) | Texture | |
loadTexture(std::string fileName) (defined in Texture) | Texture | |
Texture() (defined in Texture) | Texture | inline |
Texture(GLuint textureID) (defined in Texture) | Texture | inline |