Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for TextLayout, including all inherited members.
EventFunction typedef (defined in Layout) | Layout | |
getGLSquares(float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight, std::map< std::string, IHudDrawable * > *map) | TextLayout | virtual |
Layout::getGLSquares(float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight) | Layout | virtual |
getGraphic() (defined in Layout) | Layout | virtual |
getHeight() (defined in TextLayout) | TextLayout | virtual |
getWidth() (defined in TextLayout) | TextLayout | virtual |
Layout()=default (defined in Layout) | Layout | |
ListenerType enum name (defined in Layout) | Layout | |
ON_CLICK_LISTENER enum value (defined in Layout) | Layout | |
ON_HOVER_LISTENER enum value (defined in Layout) | Layout | |
setBackground(HUDGraphic *graphic) | Layout | virtual |
setLayoutId(std::string id) | Layout | virtual |
setPadding(int pixels) (defined in TextLayout) | TextLayout | |
setPadding(int topAndBottom, int rightAndLeft) (defined in TextLayout) | TextLayout | |
setPadding(int top, int right, int bot, int left) (defined in TextLayout) | TextLayout | |
setText(std::string text) | TextLayout | |
setTextId(std::string id) | TextLayout | |
TextLayout(std::string text, Font *font, Dimension width, Dimension height) | TextLayout | |
~Layout()=default (defined in Layout) | Layout | virtual |
~TextLayout()=default (defined in TextLayout) | TextLayout |