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Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for TextLayout, including all inherited members.
| EventFunction typedef (defined in Layout) | Layout | |
| getGLSquares(float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight, std::map< std::string, IHudDrawable * > *map) | TextLayout | virtual |
| Layout::getGLSquares(float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight) | Layout | virtual |
| getGraphic() (defined in Layout) | Layout | virtual |
| getHeight() (defined in TextLayout) | TextLayout | virtual |
| getWidth() (defined in TextLayout) | TextLayout | virtual |
| Layout()=default (defined in Layout) | Layout | |
| ListenerType enum name (defined in Layout) | Layout | |
| ON_CLICK_LISTENER enum value (defined in Layout) | Layout | |
| ON_HOVER_LISTENER enum value (defined in Layout) | Layout | |
| setBackground(HUDGraphic *graphic) | Layout | virtual |
| setLayoutId(std::string id) | Layout | virtual |
| setPadding(int pixels) (defined in TextLayout) | TextLayout | |
| setPadding(int topAndBottom, int rightAndLeft) (defined in TextLayout) | TextLayout | |
| setPadding(int top, int right, int bot, int left) (defined in TextLayout) | TextLayout | |
| setText(std::string text) | TextLayout | |
| setTextId(std::string id) | TextLayout | |
| TextLayout(std::string text, Font *font, Dimension width, Dimension height) | TextLayout | |
| ~Layout()=default (defined in Layout) | Layout | virtual |
| ~TextLayout()=default (defined in TextLayout) | TextLayout |
1.8.11