Bubba-3D
0.9.0
Awesome game engine!
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#include <Layout.h>
Public Types | |
enum | ListenerType { ON_CLICK_LISTENER, ON_HOVER_LISTENER } |
typedef std::function< void(int x, int y, Layout *element, bool enteredElseLeaving)> | EventFunction |
Public Member Functions | |
virtual std::map< std::string, IHudDrawable * > | getGLSquares (float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight) |
virtual Dimension | getWidth ()=0 |
virtual Dimension | getHeight ()=0 |
virtual void | getGLSquares (float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight, std::map< std::string, IHudDrawable * > *map)=0 |
virtual HUDGraphic * | getGraphic () |
virtual Layout * | setBackground (HUDGraphic *graphic) |
virtual Layout * | setLayoutId (std::string id) |
A layout is an object that is passed to the HudRenderer to render a menu or UI.
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virtual |
The function to fetch all GLSquares from this layout and its children based on the position and dimensions given. The parent calculates the dimensions and implementing classes must assume that the dimensions are correct. The parent uses getWidth() and getHeight() to determine the dimensions.
This function doesn't need to be overidden but getGLSquares(float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight, map<string,IHudDrawable*>* list) must be overridden.
Definition at line 34 of file Layout.cpp.
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pure virtual |
The function to fetch all GLSquares from this layout and its children based on the position and dimensions given. The parent calculates the dimensions and implementing classes must assume that the dimensions are correct. The parent uses getWidth() and getHeight() to determine the dimensions.
The overridden method should always call Layout::getGLSquares(float layoutXPos, float layoutYPos, float layoutWidth, float layoutHeight, map<string,IHudDrawable*>* list) before doing anything else. Otherwise Layout::setBackground() won't have an effect.
Implemented in TextLayout, ListLayout, and PositioningLayout.
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virtual |
Sets the background of this Layout.
Definition at line 108 of file Layout.cpp.
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virtual |
Sets the layout id of this layout. This makes it possible to retrieve the layout by HudRenderer::getLayoutById(). You can also get the rendering GLSquare of the background using HudRenderer::getHudDrawableById().
Definition at line 92 of file Layout.cpp.