Bubba-3D
0.9.0
Awesome game engine!
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Fbo Struct Reference
Public Attributes
GLuint
id
GLuint
texture
ShaderProgram
*
shaderProgram
GLuint
depthbuffer
int
width
int
height
Detailed Description
Definition at line
29
of file
Utils.h
.
The documentation for this struct was generated from the following file:
/home/roffe/workspace/bubbaroguefort/Bubba-3D/includes/
Utils.h
Generated on Sun Oct 9 2016 20:52:17 for Bubba-3D by
1.8.11