|
Bubba-3D
0.9.0
Awesome game engine!
|
This is the complete list of members for Scene, including all inherited members.
| addShadowCaster(GameObject *object) (defined in Scene) | Scene | |
| addTransparentObject(GameObject *object) (defined in Scene) | Scene | |
| cubeMap (defined in Scene) | Scene | |
| directionalLight (defined in Scene) | Scene | |
| getGameObjects() (defined in Scene) | Scene | |
| getShadowCasters() (defined in Scene) | Scene | |
| getTransparentObjects() (defined in Scene) | Scene | |
| pointLights (defined in Scene) | Scene | |
| Scene() (defined in Scene) | Scene | |
| shadowMapCamera (defined in Scene) | Scene | |
| spotLights (defined in Scene) | Scene | |
| update(float dt, std::vector< GameObject * > *toDelete) (defined in Scene) | Scene | virtual |
| ~Scene() (defined in Scene) | Scene |
1.8.11