Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for Scene, including all inherited members.
addShadowCaster(GameObject *object) (defined in Scene) | Scene | |
addTransparentObject(GameObject *object) (defined in Scene) | Scene | |
cubeMap (defined in Scene) | Scene | |
directionalLight (defined in Scene) | Scene | |
getGameObjects() (defined in Scene) | Scene | |
getShadowCasters() (defined in Scene) | Scene | |
getTransparentObjects() (defined in Scene) | Scene | |
pointLights (defined in Scene) | Scene | |
Scene() (defined in Scene) | Scene | |
shadowMapCamera (defined in Scene) | Scene | |
spotLights (defined in Scene) | Scene | |
update(float dt, std::vector< GameObject * > *toDelete) (defined in Scene) | Scene | virtual |
~Scene() (defined in Scene) | Scene |