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Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for TextObject, including all inherited members.
| buffersInitiated (defined in TextObject) | TextObject | protected |
| center (defined in IHudDrawable) | IHudDrawable | protected |
| font (defined in TextObject) | TextObject | protected |
| height (defined in TextObject) | TextObject | protected |
| numVertices (defined in TextObject) | TextObject | protected |
| originalPosition (defined in IHudDrawable) | IHudDrawable | protected |
| relativePosition (defined in IHudDrawable) | IHudDrawable | |
| render(ShaderProgram *shaderProgram, chag::float4x4 *projectionMatrix) | TextObject | virtual |
| rotation (defined in IHudDrawable) | IHudDrawable | protected |
| scale (defined in IHudDrawable) | IHudDrawable | protected |
| setCenterOffset(chag::float3 offset) | IHudDrawable | virtual |
| setRelativePosition(chag::float3 position) | IHudDrawable | virtual |
| setRotation(float rotation) (defined in IHudDrawable) | IHudDrawable | virtual |
| setScale(chag::float2 scale) (defined in IHudDrawable) | IHudDrawable | virtual |
| setText(std::string text) | TextObject | virtual |
| text (defined in TextObject) | TextObject | protected |
| TextObject(std::string text, Font *font, int width, int height, int x, int y) | TextObject | |
| vao (defined in TextObject) | TextObject | protected |
| vbo (defined in TextObject) | TextObject | protected |
| width (defined in TextObject) | TextObject | protected |
| x (defined in TextObject) | TextObject | protected |
| y (defined in TextObject) | TextObject | protected |
| ~TextObject()=default (defined in TextObject) | TextObject |
1.8.11