Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for ResourceManager, including all inherited members.
getItemFromMap(std::map< std::string, Type > *map, std::string id) (defined in ResourceManager) | ResourceManager | static |
getShader(std::string name) (defined in ResourceManager) | ResourceManager | static |
loadAndFetchMesh(const std::string &fileName) (defined in ResourceManager) | ResourceManager | static |
loadAndFetchTexture(const std::string &fileName) (defined in ResourceManager) | ResourceManager | static |
loadShader(const std::string &vertexShader, const std::string &fragmentShader, std::string name) (defined in ResourceManager) | ResourceManager | static |