Bubba-3D  0.9.0
Awesome game engine!
GLSquare Member List

This is the complete list of members for GLSquare, including all inherited members.

bindTextureAndDraw(ShaderProgram *shaderProgram, chag::float4x4 *projectionMatrix) (defined in GLSquare)GLSquareprotected
center (defined in IHudDrawable)IHudDrawableprotected
fillVertexBuffer() (defined in GLSquare)GLSquareprotected
getGraphic() (defined in GLSquare)GLSquare
getHeight() (defined in GLSquare)GLSquare
getModelMatrix() (defined in GLSquare)GLSquareprotected
getWidth() (defined in GLSquare)GLSquare
getX() (defined in GLSquare)GLSquare
getY() (defined in GLSquare)GLSquare
GLSquare(float posX, float posY, float width, float height, HUDGraphic *image) (defined in GLSquare)GLSquare
graphic (defined in GLSquare)GLSquareprotected
height (defined in GLSquare)GLSquareprotected
init(float posX, float posY, float width, float height, HUDGraphic *image) (defined in GLSquare)GLSquareprotected
originalPosition (defined in GLSquare)GLSquareprotected
posX (defined in GLSquare)GLSquareprotected
posY (defined in GLSquare)GLSquareprotected
projectionMatrix (defined in GLSquare)GLSquareprotected
relativePosition (defined in IHudDrawable)IHudDrawable
render(ShaderProgram *shaderProgram, chag::float4x4 *projectionMatrix) (defined in GLSquare)GLSquarevirtual
rotation (defined in IHudDrawable)IHudDrawableprotected
scale (defined in IHudDrawable)IHudDrawableprotected
setCenterOffset(chag::float3 offset)GLSquarevirtual
setGraphic(HUDGraphic *graphic) (defined in GLSquare)GLSquare
setRelativePosition(chag::float3 position)IHudDrawablevirtual
setRotation(float rotation) (defined in IHudDrawable)IHudDrawablevirtual
setScale(chag::float2 scale) (defined in IHudDrawable)IHudDrawablevirtual
shaderProgram (defined in GLSquare)GLSquareprotected
updateGraphic() (defined in GLSquare)GLSquare
updateOriginalPosition() (defined in GLSquare)GLSquareprotected
vao (defined in GLSquare)GLSquareprotected
width (defined in GLSquare)GLSquareprotected
~GLSquare() (defined in GLSquare)GLSquarevirtual