Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for GLSquare, including all inherited members.
bindTextureAndDraw(ShaderProgram *shaderProgram, chag::float4x4 *projectionMatrix) (defined in GLSquare) | GLSquare | protected |
center (defined in IHudDrawable) | IHudDrawable | protected |
fillVertexBuffer() (defined in GLSquare) | GLSquare | protected |
getGraphic() (defined in GLSquare) | GLSquare | |
getHeight() (defined in GLSquare) | GLSquare | |
getModelMatrix() (defined in GLSquare) | GLSquare | protected |
getWidth() (defined in GLSquare) | GLSquare | |
getX() (defined in GLSquare) | GLSquare | |
getY() (defined in GLSquare) | GLSquare | |
GLSquare(float posX, float posY, float width, float height, HUDGraphic *image) (defined in GLSquare) | GLSquare | |
graphic (defined in GLSquare) | GLSquare | protected |
height (defined in GLSquare) | GLSquare | protected |
init(float posX, float posY, float width, float height, HUDGraphic *image) (defined in GLSquare) | GLSquare | protected |
originalPosition (defined in GLSquare) | GLSquare | protected |
posX (defined in GLSquare) | GLSquare | protected |
posY (defined in GLSquare) | GLSquare | protected |
projectionMatrix (defined in GLSquare) | GLSquare | protected |
relativePosition (defined in IHudDrawable) | IHudDrawable | |
render(ShaderProgram *shaderProgram, chag::float4x4 *projectionMatrix) (defined in GLSquare) | GLSquare | virtual |
rotation (defined in IHudDrawable) | IHudDrawable | protected |
scale (defined in IHudDrawable) | IHudDrawable | protected |
setCenterOffset(chag::float3 offset) | GLSquare | virtual |
setGraphic(HUDGraphic *graphic) (defined in GLSquare) | GLSquare | |
setRelativePosition(chag::float3 position) | IHudDrawable | virtual |
setRotation(float rotation) (defined in IHudDrawable) | IHudDrawable | virtual |
setScale(chag::float2 scale) (defined in IHudDrawable) | IHudDrawable | virtual |
shaderProgram (defined in GLSquare) | GLSquare | protected |
updateGraphic() (defined in GLSquare) | GLSquare | |
updateOriginalPosition() (defined in GLSquare) | GLSquare | protected |
vao (defined in GLSquare) | GLSquare | protected |
width (defined in GLSquare) | GLSquare | protected |
~GLSquare() (defined in GLSquare) | GLSquare | virtual |