Bubba-3D
0.9.0
Awesome game engine!
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This is the complete list of members for BoneTransformer, including all inherited members.
BoneTransformer()=default (defined in BoneTransformer) | BoneTransformer | |
BoneTransformer(aiScene *aiScene) (defined in BoneTransformer) | BoneTransformer | |
calculateBoneTransforms(float totalElapsedTimeInSeconds) | BoneTransformer | |
createBoneIndexIfAbsent(const aiBone *bone) | BoneTransformer |