Bubba-3D  0.9.0
Awesome game engine!
Static Public Member Functions | List of all members
AudioManager Class Reference

Static Public Member Functions

template<typename Type >
static Type * getItemFromMap (std::map< std::string, Type > *map, std::string id)
 
static sf::Sound * loadAndFetchSound (const std::string &fileName)
 
static sf::Music * loadAndFetchMusic (const std::string &fileName)
 

Detailed Description

Definition at line 28 of file AudioManager.h.


The documentation for this class was generated from the following files: